Video Summary
In this tutorial, I’m showing you how to use the playsound command in Minecraft Bedrock Edition to play any sound in the game. I cover the basics of obtaining a command block, using the correct command syntax with the sound name, target selector, coordinates, volume, and pitch settings, and demonstrate how these parameters affect the sound output. I also mention that a complete list of all available sounds is available in the description for you to experiment with creating custom sounds on your server.
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Hey everybody, it’s UnderMyCap and welcome back to another video! Today I’m going to be showing you how to use the Play Sound command in Minecraft Bedrock Edition. You’ve probably seen my other Play Sound video which was for Java Edition, but if you are new and want to learn the Play Sound command for Java, I recommend checking that out as well. I recommend watching both of them so you can learn and be able to use both versions. If you’d prefer to watch this tutorial as a video, you can check it out here: Minecraft Bedrock Playsound Tutorial. But without further ado, let’s get straight into it! The first thing you want to know is that the Play Sound command can be used in the slash command line or in a command block. For this tutorial, I’m going to be using a command block, as it makes everything a whole lot easier to follow along with. Command blocks are much easier to show and edit, whereas the command line disappears as soon as you press enter, which can get a little messy. To get a command block, you want to type in the following command into the chat: Now that you have your command block, place it on the ground and click on it. You’ll see a whole interface open up. For now, let’s focus on the command input section. You’ll want to type in Once you’ve typed in the sound name, you’ll notice that activating the command block won’t do anything just yet. That’s because you haven’t set the target for the sound to play to. You’ll want to add a target selector after the sound name. You can use selectors such as Before we get into pitch, we need to set the position of the sound and how loud it will be. To do this, you use three tilde symbols Now for the fun part — pitch! Pitch is entered in decimal form. A value of With the volume set to And that’s basically the simple Play Sound command for Minecraft Bedrock Edition! If you’d like to know more about this command — such as how to make it follow entities and other advanced uses — please make sure to leave a like and drop a comment letting me know. Also, don’t forget to subscribe to the channel, that would be greatly appreciated! Make sure to check out the socials and the source I used for all the Play Sound sounds, which is linked in the description of the video. Pretty much every sound in the game is on that list, and it should be regularly updated. Thank you so much for reading, and I hope to see you in the next one — see ya!
Where Can the Play Sound Command Be Used?
How to Get a Command Block
/give @s command_block. Please note that spaces do not count in commands, so you have to use underscores to link words together. As you’re typing the command in, you’ll notice it shows you how to spell it, which is really handy if you’re halfway through and need a reminder. Once you press enter, you’ll receive your command block!
Setting Up the Play Sound Command
/playsound followed by the name of the sound you want to play. I’ll be using random.levelup as an example, as it’s one of the most commonly used sounds and one of the easiest to remember. It’s the sound that plays when you level up and collect enough XP orbs. It’s also a sound you’ve probably heard on many multiplayer servers!
Setting the Target Selector
@s, @p, @r, @a, or @e. For this example, I’m going to use @a to target all players. Once that’s set, clicking the button will trigger the sound — pretty cool!
Setting the Position and Volume
~ ~ ~, each one representing the X, Y, and Z coordinates. Using the tildes means the sound will play at the location of the command block, as that becomes the centre of the coordinates. After the position, you’ll want to type in the volume, which I’ve set to 100 for maximum volume.
Adjusting the Pitch
1 plays the sound at its normal pitch. Setting it to 1.5 speeds it up by 0.5, giving it a faster, higher-pitched sound. Setting it to 0.5 lowers the pitch, making it slower and deeper. It’s a great way to customise how your sound feels in-game, and this particular sound is pretty commonly heard across a whole bunch of servers!
Max Volume and Distance
100, the sound will play at full volume. The further away you get from the command block, the more the sound will fade out. You can adjust this by changing the volume value, which controls how far the sound can be heard. It’s a really handy feature for creating immersive in-game experiences!
Final Thoughts





