Multi Choice List Circuit Just Got So Much Easier

Video Summary
In this video, I show how to build a multi-choice menu in Rec Room using the Player Prompt Multi-Choice chip and a String List you create with List Create. I walk through adding and configuring list inputs, then customizing the prompt title and body to make the menu look cleaner. To detect what the player picked, I use an Execution Integer Switch driven by the response index (starting at 0) and demonstrate triggering different outputs, like playing different sounds, based on the selected option.

Formatted Transcript

Hey everybody, it’s Under My Cap. Welcome back to another video. Today, I’m going to show you how to make a multi-choice menu for your worlds inside Rec Room. Let’s get straight into it.

Step 1: Add the Multi-Choice Player Prompt

First, we need a multi-choice prompt circuit. In your Maker Pen, search for Prompt and place the Player Prompt (Multi-Choice) chip on a wall.

This chip looks a little complex at first, but it’s manageable once you break it down. You’ll see:

• Execution inputs/outputs (to run the prompt and detect when it completes)
• A Player input (to target a specific player)
• Prompt Title and Prompt Body inputs (to customize the UI text)
• Answer Choices (a string list that defines the selectable options)

Step 2: Create the List of Answer Choices

To set up the answer choices, we’ll create our own string list.

Open your Maker Pen and search for List Create. Place the List Create Variable chip, then connect the output of the List Create chip to the Answer Choices input on the Player Prompt (Multi-Choice) chip.

Once connected, the List Create chip turns purple, meaning it’s now a string list. That lets you type in the text you want players to see as options.

For this example, I’ll add three items:

• Play Sound 1
• Play Sound 2
• Play Sound 3

If you want more than two items, select the List Create chip, go to Configure, and choose Add Input. Each new input is another item in the list.

Now, when you execute the prompt, you’ll see those three options appear.

Step 3: Customize the Prompt Title and Body

By default, the top of the prompt will just say “Prompt.” To make it look nicer, set the Prompt Title and (optionally) the Prompt Body.

For example:

Prompt Title: Play a Sound Menu
Prompt Body: Select a sound to play it.

Now when you execute the multi-choice prompt, it displays your custom title, instructions, and the three answer choices.

Step 4: Detect Which Option the Player Selected

Next, we need to detect which menu option the player chose. The key output for that is Response Index. This is the number representing the option selected.

To react to the player’s choice, use a chip called Execution Integer Switch. Search for Execution Integer Switch and place it.

Then wire it up like this:

• On Prompt Complete (from the multi-choice prompt) → Execute (into the integer switch)
• Response Index (from the prompt) → Value (into the integer switch)

This switch will take the response index and route execution through the matching output.

Step 5: Configure the Integer Switch Values (Important)

Right now, the integer switch only has a Failed output. To add outputs for each option, select the integer switch, go to Configure, and use Add Value to Compare.

Because lists are zero-indexed, the first option is 0, the second is 1, and the third is 2.

So for three menu options, add these values:

• 0 (Option 1)
• 1 (Option 2)
• 2 (Option 3)

Once added, you’ll have separate execution outputs for each value—this is where you connect whatever logic you want to happen for each selection.

Example: Triggering Sounds From Each Selection

To demonstrate, you can connect each integer switch output to an audio player (or any logic you want). For example:

• Output 0 → plays Sound 1
• Output 1 → plays Sound 2
• Output 2 → plays Sound 3

Then, when the player selects “Play Sound 3,” the prompt returns Response Index = 2, and the integer switch executes the 2 output—triggering whatever you connected there.

That’s the basic setup for a multi-choice prompt: build a string list of options, run the prompt, read the response index, and route the result through an Execution Integer Switch to trigger different outcomes.

If you enjoyed this, make sure to leave a like and subscribe, and I can’t wait to see you in the next video. Stay creative.

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