Video Summary
In this 30-minute challenge, the creator built a hangout room in Rec Room despite admitting they struggle with building, despite teaching others how to. They successfully created an indoor space with walls, windows, outdoor terrain with water, furniture including a table with floating chairs and bean bags, and decorative elements, though they ran out of time before completing all details like table legs and proper floor finishing.
30-Minute Rec Room Build Challenge!
Hey everybody, it’s UnderMyCap and welcome back to another video! Today I took on a challenge where I tried to build a hangout room in under 30 minutes. Now, I’ll be the first to admit — I’m not the best builder. But I realised the other day that I actually teach people how to build, so maybe it’s about time I learned myself! Let’s get into it.
If you’d rather watch the full build in action, you can check out the video here: 30 Minute Rec Room Build Challenge!
Starting the Timer — Let’s Build!
With the timer set and counting down from 30 minutes, the first order of business was figuring out the walls. Rather than using the default walls, I deleted them and headed over to the palette to grab a simple cube. I turned on grid snapping to make sure everything lined up properly — something I actually cover in my create video — and then got to work placing the walls. There was a bit of a weird glitch with the make pen that kept causing some issues, but I pushed through and got the walls scaled up to a nice height, leaving a gap for a window.
Adding the Windows
With the wall frames in place, it was time for the fun part — adding glass! Glass can sometimes be tricky to work with, but under a time constraint there’s no room to stress about it. I switched to my POV, used the scale tool to stretch the glass panel across the window opening, and lined everything up as neatly as I could. Once the first window section was done, I cloned it across to the other side of the room and then rotated a copy 90 degrees to fill in the remaining walls. Looking around, we had a really nice indoor space starting to take shape!
Building the Outdoor Environment
Before jumping into furniture, I felt like we needed something interesting to look at through those windows. To create the environment, I used tubing to make some organic shapes that could be cloned repeatedly to form terrain. I turned off uniform shapes and snapping to get a nice random feel, bumped the tube radius up to 0.8, set the facets to 10, and turned on smooth tubes. Drawing a few random tube shapes and coloring them with the carpet texture — which works surprisingly well for grass — gave a really decent grassy terrain effect. Scaling and cloning these across the space built up a nice layered look, and I even added a thin scaled-out box underneath to create the look of water, turning the whole build into a little floating island. It’s not the most polished outdoor scene, but for 30 minutes I was genuinely happy with how it turned out!
The Floor, Walls, and Roof
With 15 minutes left on the clock, I quickly threw down a basic floor, kept the existing roof since it already had lighting built in, and cloned a box onto it to give it a cleaner look. I colored everything up — walls got a nice painted wall texture and the roof came together surprisingly well. Everything was a tiny bit off-center, but honestly, in a 30-minute build, that’s completely fine!
Furniture Time — The Table and Chairs
With about 12 minutes to go, it was time to build some furniture. I used tubes again for this, setting the facets to four, turning off smooth tubes, and drawing a rectangle shape to form a bench top. By editing the tube points and bending them down, I managed to create a really sleek futuristic-style table. For the chairs, I cloned and rotated the same technique — editing points to create a slight bend that gave a nice angled seat shape. They ended up a little on the small side and yes, the table and chairs were floating without legs, but hey — it’s a video game and they looked futuristic, so I think we can let that one slide!
The Chill Zone — Bean Bags, Mat, and a Coffee Table
With the dining area sorted, I moved on to creating a cozy chill zone. I scaled down a shape into a flat circle to use as a mat, then built some bean bags to scatter around it. Everything got recolored in green using the carpet/cloth texture, which really tied the space together beautifully. In the middle of the chill zone I placed a simple rectangular table made from a cube and colored it in white wood. To finish things off, I tried to add some props like coffee mugs and plates to the table, though the plates had a bit of a falling-through issue right as time was running out!
The Final Result
And just like that — time was up! Looking back at what we achieved in 30 minutes, I’m genuinely really pleased. We built a complete hangout room with a windowed interior, a cozy bean bag chill zone, a futuristic dining table with floating chairs, a nice mat, and an awesome outdoor island environment visible through the windows. There were a few quirks along the way — floating furniture, an accidentally recolored floor that looked a bit like snow, and a few misaligned walls — but for a 30-minute challenge, I think this turned out amazing!
If you enjoyed watching the build, don’t forget to smash that like button and hit subscribe — I can’t wait to see you in the next video!





