Custom World Border Textures Tutorial! How To Make Custom Designs On WorldBorders!

Video Summary
In this video I show you how to give Minecraft’s world border a completely custom look using a simple resource pack (Java Edition only). I walk through locating the forcefield.png file inside a pack, deleting everything else, and editing the texture in a basic program like Paint 3D by adjusting patterns, color, and opacity. Then I explain how to save it, drop the pack into your resourcepacks folder, enable it in-game, and see your new custom world border design.

Formatted Transcript

Hey everybody, it’s UnderMyCap, and welcome back to another video. Today I’m going to show you something really cool: how to add a custom texture (using a resource pack) to your Minecraft world border.

By default, the world border looks pretty basic—just a few lines. With this method, you can turn it into almost anything you want.

Important Notes

This tutorial only works on Java Edition.

I’m also not teaching how to use the world border itself in this post. If you want to learn the commands and how the border works, check my world border tutorial where I go through every step and command.

What a Custom World Border Looks Like

Here’s an example of a custom world border I made using a texture pack. I set mine to a simple blue style, and it looks really nice—especially if the border is farther out, because it starts to resemble a force field and doesn’t look overly pixelated. It also looks great with water.

But the best part is that you can set it to anything, so let’s get into how to do it.

Step 1: Start With a Resource Pack

I’m playing on Minecraft 1.17, but the version doesn’t really matter for this. You just need a resource pack to edit.

You can either:

Option A: Use a blank/basic resource pack.
Option B: Use someone else’s texture pack, delete everything you don’t need, and keep only the world border file.

Step 2: Find the World Border Texture File

Inside your resource pack, you should see a structure that includes:

pack.mcmeta
pack.png
assets

You need at least pack.mcmeta and the assets folder, or the pack won’t work.

Now go here:

assets > minecraft > textures

Your resource pack might contain many folders, but you only need the one that leads to the world border texture. In this case, go to:

textures > misc

In the misc folder, the world border texture is stored as:

forcefield.png

To keep things clean, delete everything else and keep only what you need. You should end up with just:

assets > minecraft > textures > misc > forcefield.png

Step 3: Edit forcefield.png

On Windows, I recommend using Paint 3D since it’s built in and simple. On Mac, you can use Preview—it works fine too.

When you open forcefield.png, you’ll notice it’s mostly gray. That’s because Minecraft applies a blue filter over it in-game. The key detail is that opacity/transparency controls how strong the border looks:

The more transparent a pixel is, the less it shows up.
The more opaque a pixel is, the stronger it appears.

You can also add custom colors. For example, if you change parts of it to orange, the result will be an orange-tinted effect once Minecraft applies the filter.

Create whatever pattern you want. I made a quick pattern just as an example, but you can put as much effort into it as you like.

Step 4: Save the File

Once you’re done editing, save the image. If you used something like Paint 3D, closing the file and hitting Save should write it back into the correct folder automatically.

Step 5: Install the Resource Pack

Now you need to put the resource pack into your Minecraft resource packs folder.

On Windows, open your Minecraft folder by typing:

%appdata%

Then go to:

.minecraft > resourcepacks

Rename your pack if you want (for example, “forcefield”), and drag it into the resourcepacks folder.

Step 6: Enable the Pack In-Game

Open Minecraft and go to:

Options > Resource Packs

Move your new pack from the available list to the selected list to enable it.

Once it’s active, you’ll see your new world border design in-game. If your design is faint, increase opacity in the texture. If it’s too strong, lower the opacity.

Using Custom Colors (Optional)

If you add colors (like green, purple, or red), you’ll notice the world border changes tint accordingly. The effect can look pretty intense depending on the color and the opacity.

If you want to keep the classic blue-ish force field look, I recommend sticking mostly to gray tones and adjusting opacity for the strength you want.

Final Thoughts

That’s basically it. Not many people know you can change the world border texture, so I thought this would be a fun idea—and you can create a lot of cool designs with it.

If you have ideas for what I should do next, leave a comment. Thanks so much for reading, and I’ll see you in the next one.

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