✔️How To Use Minecraft Boss Bar Command With One Simple Command Minecraft step by step Tutorial✔️
Video Summary
In this video, I show you how to create and customize a Minecraft boss bar using simple bossbar commands without needing command blocks. I walk through the main options like add, get, list, remove, and set, then demonstrate how to make the bar visible to players and customize its color, style (notches), value, max, name, and visibility. I also include a quick example using command blocks and pressure plates to change the boss bar value automatically. If you want a more advanced tutorial using scoreboard values to trigger commands, let me know in the comments.
Formatted Transcript
Hello everybody, it’s UnderMyCap, and welcome back to another video. Today I’m going to be talking about the Boss Bar command in Minecraft. Quick thanks to Luka for giving me the idea—if you have any more ideas, leave them in the comments below. Don’t forget to like and subscribe for more content.
Let’s get started.
Getting Started: The Boss Bar Command
As you can see, the Boss Bar command doesn’t really require command blocks because it’s primarily a command-line feature. You can use command blocks to change values automatically, but first, let’s start with the command line.
There are five main subcommands you need to remember when working with boss bars:
- add
- get
- list
- remove
- set
These options let you customize the boss bar and make it very flexible.
Creating Your First Boss Bar (add)
To create your first boss bar, you’ll use add. You need to give the boss bar an ID. For this example, I’ll keep it simple and use a number, like 1.
Once you run the command, you’ve created a boss bar with that ID.
Checking Boss Bar Information (get)
The get command is simple: it retrieves information about a boss bar. After selecting your boss bar, you can check different properties (like max, value, visibility, and more) to see what it’s currently set to.
Viewing All Boss Bars (list)
The list command shows a list of all boss bars you’ve created. Since we’ve only made one so far, it will only show that single boss bar. If you create more, they’ll all appear in this list.
Deleting a Boss Bar (remove)
The remove command deletes a boss bar. You would specify the boss bar you want to remove, and it will be permanently removed. I’m not going to remove mine yet, because we still need it for examples.
Customizing the Boss Bar (set)
This is where it gets more interesting: the set command is how you customize your boss bar. After choosing set and selecting your boss bar, you’ll get a bunch of different options.
Making the Boss Bar Visible (players)
First, since we can’t see it yet, we need to tell the game which players should see the bar. Use the players option. For example, you can target all players using @a.
After doing that, you should see the boss bar appear at the top of the screen.
Changing the Color (color)
By default, it looks pretty dull. You can change the color using the color setting. For example, setting it to blue will change the bar’s tint (and it also affects the text color).
Changing the Style (style)
You can also control how the bar is segmented by changing the style. For example, if you set it to something like notched_6, you’ll see faint lines that divide the bar into six sections. This can be useful for showing progress in steps.
Changing the Value (value)
To fill the bar, you’ll need to set its value.
- If you set the value to 100, the bar fills completely.
- If you set it to 50, it fills halfway.
- If you set it to 25, it fills to about 25%.
Changing the Maximum (max)
You can also change the maximum value using max. For example, if you set the max to 150 while your current value stays the same, the bar will look less filled, because the value is now a smaller percentage of the total.
Changing the Name (name)
You can change the display name using the name option. (In my example setup, I used numbers as names/IDs. If your configuration doesn’t accept certain characters, stick to what works for your version and command format.)
Toggling Visibility (visible)
You can also control whether the boss bar is shown at all using the visible option. If you set it to false, the bar disappears. Personally, I prefer keeping it set to true so it’s always shown when needed.
Using Command Blocks for Automatic Changes
Now that we’ve set up the basics, we can go a bit further using command blocks.
To get a command block, you can use the give command for a command block. I usually save it to my toolbar so I can grab it quickly whenever I need it.
Here’s an example of making the boss bar change value when you step on a pressure plate:
- Place a command block.
- Set it to change the boss bar value (for example, to 50).
- Put a pressure plate next to it so the command runs when you step on it.
When you step on the pressure plate, you’ll see the boss bar jump to the new value.
You can also place another command block that sets the value to something else (like 100). Then you can have two pressure plates: one sets the bar to 50, the other sets it to 100. This makes the boss bar very customizable and useful for tracking progress, events, or objectives.
Wrapping Up
That’s the Boss Bar command in a nutshell. If you want more videos like this, please like and subscribe. If you have any suggestions, leave them in the comments—I try to respond, and that’s how today’s video idea happened, so thank you again.
Also, if you want a more advanced video involving executing commands with scoreboards (because you can use scoreboard values to trigger command blocks when certain values are reached), comment that below and I’ll happily make that video too.
I’m running out of time, so I hope to see you in the next video. Thanks for watching.
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